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Prototype Boardgame: Battle of The Hoarders

These are some images of the prototype of a board game that I am making with a team of fellow students. The game is called "Battle of the Hoarders".

Below is the first prototype board which was actually an entirely different game.
This game was called "Asylum Facade" and would feature various mental diseases for players to play as. After playtesting, it was an overall failure due to various reasons such as lack of interactivity and too much linear gameplay. The character cards below were designed by me.
The team I was working with decided to abandon the idea and made the current board game called "Battle of the Hoarders". This was the first major prototype map for the game.
The game is a combination of team death match and point collection. It focuses more on interactivity, combat, and strategy. These are the current iteration of classes that are featured in the game. These were designed by me and some other members on the team.

Note: Art used here are placeholders which will not be used in the final and actual board game. The art is only being used for the prototype.
These are some of the items that were designed by my team and will be featured in the game.
This is a picture of the current iteration of the game manual which was mostly written by me.
Below is the final map concept which will be used in the final board game.
The actual board game is incomplete and requires refining in terms of art and wording. I will post the final board game with some documents on the creation process and other miscellaneous documents when it is done.
Prototype Boardgame: Battle of The Hoarders
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Prototype Boardgame: Battle of The Hoarders

Prototype progress of a board game I made called Battle of The Hoarders.

Published:

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